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Forever Together
Provocative Art Game 
Role: Lead Designer and Programmer, Artist
Game Engine: Unity 5 
"Forever Together is a surreal experience in which you will traverse through connected vignettes and hopefully find an experience that means something to you. This game was created under the constraint of only being able to use two inputs, a challenge to push creativity."
Design Process
9/29/16 Build
11/6/16 Alpha
Forever Together started out as a simple collection of arcadey mini-games, similar in style to games to Mario Party and WarioWare. Through rigorous play-testing I found that the selection of mini-games that I made were fun but they weren't really innovative enough to separate myself from the competition. With that in mind, I decided to pick the mini-game that felt the strongest to me, where I could take the concept and push into new boundaries; an iterative twist of going back to the drawing board per se. I went ahead with the swingset game because it had a connection with childhood and nostalgia that I had an interesting hunch on, and not to mention that the swing game in it of itself was very enjoyable to play with from a toy perspective. 
Early on I found that the game that would become Forever Together thrived on connections between the different vignettes and that's where the success of the experience laid, so I used a design process which involved taking a screenshot of every scene in the game and hanging them up on a nice big canvas for pondering. Seeing the whole game holistically really made it an easier job for my brain to see what was working and not working and overall where the game should head. I would write down on the whiteboard literally anything that came to mind, good or bad. 
What better way to improve swinging mechanics in your game by actually going out on an adventure to find a swingset? I was spending most of my days in Downtown, Chicago and in this picture I was looking for a swingset to muse myself with for Forever Together(to no avail). Just the mere fact of me going out in the real world and not staying cooped up in front of a computer screen, it really helped re-energize my vision. 
Game Screenshots
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